Seven reasons why the Xbox can suck it.
1.
Piss-poor design.
2.
The games suck.
Here are some examples of the bullshit games on the Xbox:
Sure, every console has its share of shitty games but the Xbox has a
disproportionately higher percentage of them. In fact, I think only
the N64 rivals the Xbox in the shitty to good title ratio. When all
is said and done, it doesn't matter what I or anyone else thinks about
the games, the fact is that the games just aren't selling. All you
cry-baby, whining, sniveling bitches can stop emailing me with "HAY
MADDOX YOU IDIOT YOU DIDN'T MENTION DEAD TO RIGHTS LOL!!!" Because here
are some cold hard facts:
For the entire month of July, only 2 games made it into the top 20 highest
sellers (based on units sold), and only 1 in the top 10: Halo at #10 and
NCAA Football 2003 at #11. For the month of June, only 3 games made it into
the top 20, with only 2 in the top 10. Same for the month of May 2002, and
only one in the top 10 in the month of April 2002. Even when the Xbox
newly launched, their best month ever has only yielded 4 games in the top
20 with only 2 in the top 10, and don't even bother looking at Japan's
stats where the Wonder Swan system is outselling most Xbox games (Source:
NPD TRSTS Video Game Service). Compare this to Sony's healthy 15 titles
and you can see the big picture. I don't favor Sony's platforms, but
these are facts. Any other systems sell this poorly in recent memory?
Oh yeah, the Dreamcast and where is the DC now? The DC was by far
my favorite system in its prime, but the only difference between me
and all you whining Xbox pussies is that I can see the same thing happening
here. It doesn't matter how good anyone thinks the games are, because
they're just not selling which should tell you dumbasses something. That's
not to say that good games always sell, but there's no excuse for Microsoft
to have this kind of piss-poor performance because they have all the marketing
muscle in the world to make it happen and they're screwing it up.
3.
The controller is almost as big as my nuts.
What Microsoft should have done was team up with Sega to buy all
their unsold Dreamcasts and just use them as controllers for the Xbox.
It probably would have been smaller than the 8 lb atrocity that they have
now.
4.
People who own the Xbox don't play video
games.
5.
No Soul.
6.
Shitty philosophy.
The Xbox is designed by people who think they know a joystick from
their assholes. The problem is that they're mostly fat boring
business men and not gamers. They're out to make a buck and it's
painfully obvious in how poorly they're marketing the system (I think
they've cornered the market on middle-aged men who buy one or two
sports titles per year for their system).
7.
Too expensive.
For all you inevitably offended Xbox owners and developers, quit bitching.
I'm not hell bent on the ruin of the Xbox, and I'll eventually
buy one, but not until some 'decent' shit
comes out for it (ie, more than one game worth purchasing). The point of
this article is that there are a lot of dumb cocks out there who buy
systems out of blind devotion to the company rather than the games.
A lot of people email me asking which console I prefer. The console I
prefer is the console with the most games that I want to play, and right
now Gameboy Advance and PS2 have the most games that I want to play.
The system is the brain child of Seamus Blackley, a 32-year-old red-haired
jazz pianist and nuclear physicist. To quote him: "I was flying back from
visiting [my girlfriend] and I had just got a new laptop and I was trying it
out on the plane and I was thinking about graphics cards and I realized that
we could make a machine that had much higher performance than anything else
in the industry." Yeah, it's called PC dumbass. Real revolutionary idea.
Take existing hardware, throw it together in a big clunky box and call
it a console. Everything about the system reeks of poor design. Rather
than getting a hand full of the most talented game developers in the
world (here's a hint: YOU WON'T FIND THEM MAKING PC TITLES IN THE US
ASSHOLE--GO TO JAPAN) and designing a system around the games from the
ground up, Blackley comes along with an unlimited supply of stupid ideas
about the gaming industry and designs a system that he himself admitted to
being "little more than exposed cards with processors and graphics chips
hooked to a monitor." No shit? I couldn't tell from how HUGE the case is.
It's almost as if it was thrown together with pieces bought off of a store
shelf--oh wait. What more, once he senses the impending fizzle
of the launch, he bails from the company to work someplace else--where
he'll inevitably spawn more stupid ideas.
It's been almost one full year since the launch of the Xbox and so far
the only game that doesn't suck as much as everything else on the system
is Halo. Everything else is either out on another console, mediocre or a
boring PC port. Even Halo doesn't
cut it as far as I'm concerned. The first person shooter (FPS) genre
is best done on PC, period (just because some genres have been represented
best on PC doesn't mean I'm biased towards PC, if anything I'm biased towards
consoles so quit emailing me). As good as Halo is, it's not even the
best in its genre (an honor reserved for Half Life as far as I'm
concerned). The Xbox library of games is flooded with shit titles
like "Azurik": games that seem more like projects for computer science
majors in their senior year at college than professional
products. I would rather be shot than have to play one more uninspired
ho-hum platform title starring some stupid cat or some random guy that
runs around bumping into other vague uninspired objects. Throw that
shit away.
This has to be by far the shittiest controller packed with a home console
ever. What were they thinking? Over 25% of the surface area on the
controller is wasted by a giant green Xbox jewel--you know, in case you
forget what system you're playing in between loading screens. You can
seriously drop the controller onto a cat from 5 feet and break its back...
so I've heard.
The average Xbox owner attends Microsoft SQL Server
release parties, reads books on database theory and hates games like
Super Mario because they're too old for "kiddie" games since everyone
knows that it's graphics, not game play that makes a great game. I mean, why
play a game that's actually fun when you can waste hours watching rendered,
uninteractive intros instead? Ask the typical Xbox owner what
other video games or consoles he likes and you'll draw a blank stare. The
reason they bought an Xbox was because it's by Microsoft and they're blindly
devoted to the company, not because of the games (being as there aren't
any).
You'll never see games like Metal Slug, Radiant Silvergun or Castlevania
come out for the Xbox because Microsoft hasn't made the system attractive
to the Japanese market. Capcom, Konami, SNK and a slew of other big
game developers have turned their backs towards the Xbox except for a
cursory presence with a half-hearted title port. There is light at the
end of the tunnel, however. Sega is working on a Panzer Dragoon title as
well as Toe Jam & Earl III. Regardless, the Xbox is still a PC at heart,
right down to the hard drive and buggy software.
Blackley thought he had the formula for a great system because all the
components were there for a great system (and they are): a powerful
graphics chip, a beefy
hard drive, a fast processor and DVD capabilities. What he failed to
realize was that just because you have all the raw material to make
a great system doesn't mean it's going to be great. Saying the Xbox
is a good system because it's powerful is like saying you made a great
painting because you used the best set of paints.
The last figures I heard were that Microsoft was eating $150 on every
Xbox sale because they had hoped to subsidize the hardware cost with
software sales. Too bad that all their software is shit, otherwise
their plan might have worked. Unfortunately, Microsoft has deep
pockets so we'll probably have to endure a couple more years of
mediocre Xbox titles until Microsoft's share holders decide they've
had enough. Don't buy an Xbox. Or if you do, wait until something
worth buying comes out for it first.
1,026,641 biased assholes still love their Xbox despite the fact that everything out for the system is shit.